Who wins each group?
Each team's chances of winning their group, based on their current points and an Elo rating that updates after every result. Updated live as the tournament plays out.
Live power rankings
The power index starts from pre-tournament ratings and updates after every result using an Elo-style model (▲▼ shows movement so far). Pts and GD are live group-stage totals.
| # | Team | FIFA Rank | Power index | Pts | Goal Difference |
|---|
Group games are locked in. The Round of 32 tie is set by the official schedule for the chosen scenario; from the Round of 16 onward opponents depend on results across the bracket, so those steps show each round's scheduled dates and venues.
11 key players for every squad: age, position and club. Click "Full squad on FIFA.com" to see the complete 26-man roster.
Everything you need to follow the game.
The Basics
The Field
A rectangular grass pitch roughly 105 meters long and 68 meters wide. Two goals, one at each end. Here's what the lines mean: the halfway line splits the field in two; all players must be in their own half at kickoff. The penalty area is the large rectangle (40m wide, 16.5m deep) in front of each goal; fouls by the defending team inside it result in a penalty kick. The goal area is the smaller rectangle (18m wide, 5.5m deep) inside that; goal kicks are taken from here. The penalty spot sits 11 meters out from the center of the goal.
The Time
90 minutes split into two 45-minute halves. The referee adds stoppage time at the end of each half for delays. In knockout matches, a draw after 90 minutes means 30 minutes of extra time, then a penalty shootout if still level. Group stage draws just split the points.
The Players
Each team fields 11 players: typically 1 goalkeeper, 4 defenders, 3 midfielders, and 3 forwards (though formations vary). The goalkeeper is the only player allowed to handle the ball, and only inside their own penalty area. During a penalty kick, the keeper can move along the goal line while the shooter runs up.
Infractions
Yellow & Red Cards
A yellow card is a warning. Two yellows in the same match = automatic red and ejection. A straight red is for serious fouls or dangerous play; the team plays with 10 and cannot bring on a replacement. If a player picks up yellow cards in two separate group stage matches, they're automatically suspended for their next match. Card counts reset after the group stage and again after the quarterfinals.
Handballs
A handball is called when a player's hand (fingertips to armpit) deliberately or unnaturally obstructs the ball or leads to a goal. FIFA's interpretation differs slightly from domestic leagues, which causes some confusion. A handball in the box = penalty. Outside the box = free kick.
Offside
A player is offside if they're ahead of the last defender when the ball is played to them. If the ball ricochets off a defender to an offside-positioned attacker, play stops. But if an opponent intercepts a pass intended for an offside player, play continues. You can't be offside from a throw-in, corner, or goal kick.
Penalty Kicks, Corner Kicks, and Free Kicks
Penalty Kick
Awarded when the defending team commits a foul inside their own penalty area. One attacker faces the goalkeeper one-on-one from 11 meters out, and the keeper must stay on the goal line until the ball is struck. All of the other players have to wait outside the box until the kick is taken.
Statistically, the shooter scores about 75–80% of the time.
Free Kick
Awarded anywhere on the pitch when a foul or handball occurs outside the penalty area. Defenders must stand at least 9.15 meters back, usually forming a wall to block the incoming shot. A direct free kick can go straight into the goal; an indirect free kick must touch another player first.
Corner Kick
Awarded when a defending player is the last to touch the ball before it crosses their own goal line. The attacking team restarts from the corner arc, roughly 20 meters from goal. Corners are prime scoring opportunities: the kicker whips the ball into the box, and teammates try to win it in the air or set up a shot. A goal can also be scored directly from a corner (it's rare but happens).
Extra Time & Penalty Shootout
Knockout matches tied after 90 minutes go to two 15-minute halves of extra time. Teams get one additional substitution (6 total). If still level, a penalty shootout: each team picks 5 takers, alternating shots. If tied after all 5, it goes to sudden death until a team wins.
Substitutions
Each team carries a squad of 26 players for the tournament, with substitutes available on the bench each match (can make up to 5 subs per match, 6 in extra time). Players who come off cannot return.
The Referees
Three on-pitch officials: the center referee calls fouls and issues cards; two assistants track offside and call corner vs. goal kicks. A fourth official manages substitutions and bench conduct.
The 2026 World Cup is the biggest ever: 48 teams, 104 matches, three host countries. Here's how it all fits together.
Tiebreakers
If teams finish level on points, FIFA works through 7 sequential factors: (1) goal difference, (2) goals scored, (3) head-to-head record, (4) head-to-head goal difference, (5) fair play record (fewest cards), (6) drawing of lots, (7) FIFA ranking. It rarely goes past goal difference, but when it does, it's drama.
Three Host Countries
For the first time, three nations co-host: the United States (11 venues), Mexico (3 venues), and Canada (2 venues). Group stage matches are spread across all 16 cities; later rounds concentrate in the US.
Water Breaks
New at this World Cup: mandatory 3-minute cooling breaks happen around the 30th and 75th minutes of each half, depending on the flow of play. Designed to combat heat in stadiums across the US and Mexico.
Where to Watch
In the US: FOX/FS1 in English (YouTube TV, Fubo, Hulu + Live TV) and Telemundo/Peacock in Spanish. Search below for broadcasters in any of the 48 participating countries.
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48 teams · 16 cities · 104 matches